Our 3D Team is looking for experienced CG artists to work on a wide range of tasks including: hard surface modeling, kitbashing, organic modeling, sculpting, texturing in Mari or Substance Painter, shading, and lighting.
Work can be both independent and collaborative and is mentored by a strong group of senior artists. In most cases CG Generalists are allowed to work in the software of their choosing, with a pipeline that focuses on easing and unifying common tasks and publishing.
Requirements
Strong sense of organization, artistic ability, and attention to detail as well as an eye for composition, light, and color.
Experience in Look Development, RenderMan software.
Knowledge of plate lighting, image based lighting.
Strong knowledge of full cg lighting/characters/environments.
Strong background and experience in Asset Generation.
Understanding of multi-pass rendering, and how the passes will be used for final composite.
Experience in 3d sce Apply now and work remotely at Ingenuity Studios
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