BulletFarm is looking for a Technical Artist with a focus on Art/Performance to join a forming team as we set out to build a new co-op FPS. We are a small, highly collaborative team focused on making awesome games for people to play, and we’re looking for folks who are excited to work together and learn new things.
The Job
Tech Artist focusing on Art/Performance pipelines working on a co-op FPS game. You will:
Own the performance, consistency, and workflows of brand-new Unreal Engine 5.x game pipeline to hit the target frame rate of 60 FPS at all times, with no exceptions
Develop and optimize art pipelines and workflows, identifying bottlenecks and implementing improvements
Help establish best practices and technical standards for the art team - ensuring consistency and quality
Work closely with our Environment, Character, VFX, Lighting, Rendering, and other content teams to build new tools and pipelines
Work with Technical and Art Directors t Apply now and work remotely at Bullet Farm
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